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	<title>Comments on: Flash game development 101</title>
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	<link>http://blog.gruden.com/2009/05/flash-game-development-101/</link>
	<description>Gruden life, the web, our latest projects</description>
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		<title>By: copet80</title>
		<link>http://blog.gruden.com/2009/05/flash-game-development-101/#comment-3757</link>
		<dc:creator>copet80</dc:creator>
		<pubDate>Thu, 16 Jul 2009 06:20:51 +0000</pubDate>
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		<description>Thanks teeps! We&#039;re still trying to find time to continue it in the midst of production works. As soon as there&#039;s an update I&#039;ll post a new blog post again. Thanks for checking it out :)

P.S.: yes the collision detection still needs some major work as it&#039;s very simplistic at the moment. I guess it needs some quick math intersection calculation, probably a dumbed-down version of those used in projecting bullet hits in FPS games.</description>
		<content:encoded><![CDATA[<p>Thanks teeps! We&#8217;re still trying to find time to continue it in the midst of production works. As soon as there&#8217;s an update I&#8217;ll post a new blog post again. Thanks for checking it out <img src='http://blog.gruden.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>P.S.: yes the collision detection still needs some major work as it&#8217;s very simplistic at the moment. I guess it needs some quick math intersection calculation, probably a dumbed-down version of those used in projecting bullet hits in FPS games.</p>
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		<title>By: teeps</title>
		<link>http://blog.gruden.com/2009/05/flash-game-development-101/#comment-3572</link>
		<dc:creator>teeps</dc:creator>
		<pubDate>Sun, 12 Jul 2009 11:07:41 +0000</pubDate>
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		<description>Nice work...when is the next one coming out?

Btw, if y velocity exceeds the height of a tile, collision detection doesn&#039;t stop mario from falling through the world.</description>
		<content:encoded><![CDATA[<p>Nice work&#8230;when is the next one coming out?</p>
<p>Btw, if y velocity exceeds the height of a tile, collision detection doesn&#8217;t stop mario from falling through the world.</p>
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